TLDR: Click on the dice or buttons below to roll them
Clicking on the dice simulates what you could consider a random toss. The forces generated are random, in this method it tosses the dice but gets no result from a backend. Unfortunately the texture mapping for dice and custom dice faces was more work than the payoff. Soo I'll leave the result up to you to imagine.
The buttons will roll and display a result to simulate random values that might come from a backend game server for deterministic results